What's all in the Special Edition?
Saturday, June 6, 2015 at 2:01PM
J + L in Indie Game: The Movie, Special Edition, full listing


There is over ELEVEN hours of IGTM films, extras, shorts & commentaries available in the Indie Game: The Movie Special Edition.  We thought it might be helpful to list out EVERYTHING currently out there...

The following is available as part of the IGTM Special Edition. Available in both DVD/Bluray and digital versions.  

The Feature Film:  The main film at the centre of it all.  Available in 24 different languages. 


COMMENTARIES

Team Meat Audio Commentary (Feature Film):  Tommy and Edmund provide a soundtrack/commentary that transforms IGTM into one of the funniest movies you’ll ever watch.  Seriously, if you haven’t viewed the movie this way, you are seriously missing out. 

Director’s Commentary (Feature Film):  Lisanne Pajot and James Swirsky share insight and behind-the-scenes knowledge of the making of IGTM.  Not nearly as funny as the Team Meat commentary, but hopefully somewhat informative. 

Team Meat Audio Commentary (Special Edition Films):  Once again, Tommy & Edmund provide hilarious commentary and insight.  This time, they take on the Indie Game: Special Edition new films & extras.

Indie Game: The Movie (Family Friendly version):  A version of the original movie cleaned up for general consumption.  All audio swears and on-screen profanity have been removed so you can safely share it with more sensitive viewers.  

SHORT FILMS, EPLIOGUES, DELETED SCENES

Phil’s Epilogue: Phil Fish is back in Montreal and in limbo. FEZ is finally finished and awaiting release. Will his 5 years of work be appreciated by players & recognized at the Independent Games Festival? Filmed after the initial production of IGTM. (short film) 

Phil & Japan:  At a IGTM screening, Phil Fish is asked about his thoughts on modern Japanese video games. And, he tells the audience what he thinks. The Internet proceeds to explodes.  Watch the question, the answers from the panel & his take on the Internet aftermath. (short film) 

Edmund’s Epilogue:  Filmed well after the release of Super Meat Boy and IGTM, Edmund McMillenʼs games are now smash hits. Despite his life-changing success, Edmund continues to create. How he finds inspiration, motivation and lives a creative life. (short film)

Tommy’s Epilogue:  Tommyʼs his new life, new city, new love & new cars.  This piece was filmed specifically for the IGTM Special Edition, well after the release of Super Meat Boy and IGTM. (short film) 

Danielle’s Epilogue:  Edmundʼs wife Danielle talks about her life after, Cats and Cat-lady-ness. (short film)

Edmund and teh Internets:  Edmund shares the story of why he left the Internet. (short film) 

Tommy and teh Internets:  The story behind Super Meat World, trolls & Tommyʼs epiphany about the Internet. (short film)

Tommy: The Day After:  Shot the day after Super Meat Boyʼs first release, Tommy reflects his feelings in the moment and having a programmer brain. (Lost Scene) 

The Art of Braid:  The thoughts & technique behind the imagery;  Artist David Hellman talks about Braid’s handmade art & themes. (short film) 

Passage:  Jason Rohrerʼs game will make you cry. Or maybe it wonʼt. Find out about his design process & his take on the reaction to Passage. (short film)

Spelunky:  Game designer & artist, Derek Yu reveals his meticulous level design process to create the randomly-generated world of Spelunky.

ELISS:  Becoming an indie game-maker. How code, the process of discovery and developments in mobile phones, changed the life of Steph Thirion. Hear the story of the award-winning iOS game, Eliss. (short film)

David & Clouds:  David Hellman looks at the iterative nature of making video game art. (short film)

GAMEJAM:  Wanna make a game? Hereʼs some inspiration from some TIGJam game makers.

Tri-Achnid:  Edmund discusses one of the early physics-based side scrollers, Tri-achnid. 

AVGM:  Click. Click. Click. Click.  Edmund shares insight into his mysterious game, AVGM. 

COIL:  The inspiration and story behind Edmundʼs experimental game, Coil. What did he learn about the use theme in gameplay? 

Phil Watches Phil:  Phil Fish watches Indie Game: The Movie for the first time.

The C Word:  Edmund tells the story of his controversial game, The C Word. Available only on DVD, BLURAY and on indiegamethemovie.com (short film)

Control:  Edmund & Tommy talk about the control design in Super Meat Boy, the need for precision and good feels.  (short film) 

Canabalt:  Developer Adam Saltsman talks about the design, sound and art behind the iOS hit game, Canabalt. (short film) 

MEGA 64’s IGTM Trailer:  The comedy group, Mega64, re-cuts/re-imagines the IGTM trailer.  (parody trailer)

Edmund Collections:  Edmund shows us some of his favourite things from around the world. (short film) 

IGTM Goes to TIGJAM:  A GameJam short film full of coding, fun, creation and games, but severely devoid of sleep.  With Appearances by Alec Holowka (Aquaria, Night in the Woods), Adam Saltsman (Canabalt, Hundreds), Kyle Pulver (Snapshot), Matthew Wegner (Aztez) and many more. (short film)

IGTM Gears Up:  A short video detailing the equipment used to shoot IGTM.  If you’re an interested, this video and blog post is for you … and likely only for you :)

 

BTS FEATURETTES and FULL Q&A's
(Available on on physical DVD and Bluray editions) 

IGTM Cast and Crew Q&A:  A full hour long question and answer with the cast & crew of the movie.  Filmed at GDC, following the public premiere of IGTM.  (Extended Interview) 

Indie Game:  Behind the Movie:  A full behind-the-scenes documentary about the making of the film. (Short film).

The Binding of Isaac:  Origins:  Edmund discusses how and why The Binding of Isaac came to be. (Extended Interview)

The Binding of Isaac - Mechanics:  Edmund discusses the design process that makes BOI work. (Extended Interview)  

Jon Blow - Indie Game History:  Jon gives a outline of Indie Game history.  (Extended Interview)

Jon Blow - Game Narrative:  Jon discusses the place of game narrative within development & the gaming experience.  (Extended Interview)

Jon Blow - Fun & Games:  Do video games really have to be fun?  Says who?  (Extended Interview)

Jon Blow - Potential:  Jon  talks about video games as a medium and how we are just starting to scratch the surface. (Extended Interview)

Ron Camel & World of Goo:  Ron talks about challenges, inspiration and the hard road that was the development of World of Goo. (Extended Interview)

Phil on Design:  Phil Fish.  Good Design:  Discuss!  (Extended Interview)


INDIE GAME: THE MOVIE: THE GAME

(available only on Steam) 

Indie Game The Movie: The Game:  There is a hidden easter egg game in the Steam edition of IGTM…just so you know :)

 

…so as, you can see.  There is A LOT more than just the original film.  If you’d like to check it ALL out, the physical DVD & BluRay of the IGTM Special Edition contain EVERYTHING. But if you like your content strictly digital, the digital Special Edition on Steam or on our site will give you access to most of what you see here.

Check out the DVD/BLURAY Special Edition here and the digital version here.

-Lisanne & James

Article originally appeared on Indie Game: The Movie - A Video Game Documentary (http://www.indiegamethemovie.com/).
See website for complete article licensing information.